KytyPS5 with Wolverine reached the main menu of Marvel's Wolverine in a demonstration published by Jose Coixao on September 28, 2026, a few days after the game's release on the PlayStation 5. In the original video, Coixao shows the boot sequence and menus in a PC window. Reports accompanying the demonstration indicate performance of approximately 2 FPS on a system featuring a Ryzen 7 7800X3D and GeForce RTX 5090. However, the video does not show gameplay.
The breakthrough is significant because Marvel's Wolverine arrived officially on PS5 on September 15, 2026. Still, the analysis calls for caution: this is a community demonstration and, so far, no independent test has reproduced the result nor has a public game compatibility report appeared in the official KytyPS5 database.
KytyPS5 with Wolverine reaches the menu, not gameplay
The video shows the game passing through initialization and reaching the main menu. This represents a compatibility stage beyond simply displaying a logo, but it remains far short of playable execution. KytyPS5's own compatibility system separates states such as main-menu and in-game, precisely because reaching the menu does not confirm that combat, audio, saves, cutscenes, or the campaign work correctly.
Original demonstration of Marvel's Wolverine starting on PC and reaching the menus. Video: Jose Coixao on X.
A later post by Chris Mizo identified the demonstration as KytyPS5 and cited approximately 2 FPS in the menu. Therefore, this number describes only that specific test and does not represent a general benchmark of the emulator or the game.
Official combat scene of Marvel's Wolverine. Image: Insomniac Games / Sony Interactive Entertainment.
2 FPS in the menu does not mean that Wolverine is playable
The hardware mentioned in the test combines a Ryzen 7 7800X3D with an RTX 5090. Even so, the menu appears at around 2 FPS according to reports that accompanied the video. This data reinforces that the current priority is initial compatibility, not performance for normal use.
It would also be incorrect to turn this result into a prediction of when the game will become playable. In emulation, a single shader, memory, synchronization, or system call fix can greatly alter a title's behavior. Likewise, a game can reach the menu and still fail to load levels, audio, controls, or save systems.
The official repository of KytyPS5 continues to describe the project as an early-stage PlayStation 5 emulator, with limited compatibility and development focused on increasing boot reliability and game compatibility.
KytyPS5 with Wolverine still needs technical confirmation
There is another important caveat. The community presents the video as the PS5 version running via KytyPS5. However, the demonstration does not provide a complete technical log with the title's serial number, exact game version, and specific emulator commit. This prevents a detailed independent verification of the test at this time.
This distinction is especially relevant because development materials from Marvel's Wolverine leaked years before launch. A native Windows build would not demonstrate PS5 emulation. The community presents the current video as the console game running via KytyPS5, but the absence of public logs advises classifying the result as a community demonstration that other tests have not yet independently reproduced.
The official PlayStation page states that Marvel's Wolverine arrived on PS5 on September 15, 2026. Therefore, there is no official announcement of a PC version associated with this test.
Official action scene from Marvel's Wolverine. Image: Insomniac Games / Sony Interactive Entertainment.
What the test changes for the stage of KytyPS5
Even with all the limitations, KytyPS5 with Wolverine reaching the menu represents a new piece of evidence of compatibility with a recent game that Insomniac created specifically for the PS5. The result does not prove that the campaign works, but it shows that the emulator managed to get through the initial execution stages of a modern Insomniac title.
The project had already been showing progress in other games and platforms. The Allves Games previously showed when the KytyPS5 gained experimental support for macOS with Rosetta 2 and MoltenVK. In another approach for PS5 software, the AnyPS5 started running Dead Cells on Windows via relinking, without traditional emulation.
These projects use different techniques and should not be grouped as if they were equivalent. In the case of KytyPS5, the goal remains to emulate the environment necessary for PlayStation 5 software. Meanwhile, methods like AnyPS5 attempt to repurpose the original x86-64 code through another route.
KytyPS5 with Wolverine is still far from a playable experience
The main point of this demonstration is boot compatibility. The state shown does not yet allow any conclusions about combat, stability, saves, performance during gameplay, or the possibility of completing the game. Therefore, the test represents an initial milestone, not a functional version of Marvel's Wolverine for PC.
In upcoming progress, the most relevant signals will be confirmed entry into gameplay, the publication of logs or official reports, the clear identification of the build, and new tests by other users. Until then, the result of approximately 2 FPS in the menu mainly serves to show that KytyPS5 managed to take a title that arrived on the PS5 in September 2026 beyond the boot phase.
Sources: original demonstration by Jose Coixao on X; Chris Mizo's post identifying the test with KytyPS5; official repository of KytyPS5; official Marvel's Wolverine page on PlayStation; technical context of the test.