Conker Recompiled received its first full public package this weekend and reached version 0.1.2 on September 27, 2026. The project transforms Conker's Bad Fur Day, originally for the Nintendo 64, into a native port for Windows, Linux, and macOS via static recompilation, featuring high resolution, widescreen, higher framerates, and mod support. The latest version also consolidated the Apple Silicon port and fixes released hours earlier in 0.1.1.
The project was born on September 26 and evolved rapidly. According to the official repository, the developer has already completed the campaign to the end on the port. Even so, the documentation lists known issues, mainly in widescreen, reflective surfaces, and animations above 30 FPS.

Screenshot published by the project itself showing the game running on the port. Image: s ciaschi/CBFD-Recompiled.
Conker Recompiled uses N64Recomp and RT64
The port is based on the decompilation of Conker's Bad Fur Day and uses N64Recomp to statically recompile the game code. Then, N64ModernRuntime provides the modern execution layer, while RT64 handles rendering.
In practice, therefore, the project does not work as a traditional Nintendo 64 emulator. The pipeline prepares the code extracted from the user's own ROM and generates recompiled functions for the host. The game still requires a legitimate copy of the North American ROM; the repository and public packages do not include commercial data from Rare or Nintendo.
Windows can use Direct3D 12 or Vulkan. Linux, on the other hand, relies on Vulkan. On macOS, the project uses Metal and the ready-to-use packages from version 0.1.2 require Apple Silicon and macOS 15 or later.
Art used by the native port application. Image: s ciaschi/CBFD-Recompiled.
Conker port now allows playing the full campaign
The README states that the campaign has already been played from start to finish. In addition, the Conker Recompiled offers higher resolutions, widescreen, antialiasing, high frame rate presentation, remappable controls, keyboard, rumble, full audio, and EEPROM saving.
Version 0.1.1, published a few hours before 0.1.2, fixed widescreen issues, improved Conker and shadow movement at high frame rates, and resolved a crash when launching with mods. It also incorporated the work from the macOS port.
On the other hand, the project still documents limitations. The blurred background of the pause menu remains based on the 4:3 frame and may suffer clipping in widescreen. Surfaces with environment mapping also appear without the reflection texture. In addition, characters may exhibit minor visual stutter when the game changes the number of parts used to render them above 30 FPS.
The retro game re-compilation movement continues to accelerate. The Allves Games also followed the port of GoldenEye 007 with a complete campaign and the native port of Super Smash Bros. Melee with modern improvements.

Original game logo used as a visual reference; this image does not represent a capture of the port. Image: Wikimedia Commons.
Conker Recompiled also makes room for mods
The launcher includes a mod menu and accepts files in .nrm format. The repository already features two examples: one allows skipping any cutscene, while the other adds cheat options. The project also accepts ROM hacks that alter only assets, such as audio, textures, models, or texts, as long as the ROM code remains compatible with the required North American version.
This detail reinforces the difference between the port and a simple republication of the game. The recompilation creates a modern foundation to run and modify the code on current systems. At the same time, the project preserves the requirement for the original ROM and rejects incompatible regions.
Version 0.1.2 arrives for Windows, Linux, and macOS
Release 0.1.2 offers ready-to-use packages for Windows x64, Linux x86-64, and macOS on Apple Silicon. On Linux, the developer reports having tested compilation and execution on Ubuntu 24.04 under WSL with software Vulkan. Therefore, extensive testing with real GPUs is still lacking to confirm performance and audio across different distributions.
How to download and install Conker Recompiled on Windows, Linux or macOS
- Download the package for your platform. The buttons below automatically follow the most recent public release of Conker Recompiled for Windows, Linux and macOS.
DOWNLOAD UPDATED CONKER PC PORT
DOWNLOAD UPDATED CONKER LINUX PORT
DOWNLOAD UPDATED CONKER MACOS PORT
- Extract the package to a folder. On Windows and macOS, unzip the ZIP; on Linux, extract the .tar.gz. It is not necessary to compile the port using these ready-made packages.
- Open Conker Recompiled. Run ConkerRecomp on your platform. On macOS, if the system blocks the first opening due to a lack of an Apple signature, use System Settings → Privacy & Security → Open Anyway.
- Select your ROM on first launch. In the launcher, choose your own North American ROM of Conker's Bad Fur Day in format .z64. The project does not include game data. Then, use Start Game; the ROM is remembered for future executions.
On macOS, the author tested the port on an Apple M3 Pro with Metal. However, the entire campaign has not yet undergone validation on this platform, and the project has not tested Intel Macs. Thus, confirmation of a full playthrough applies to the general state of the port, not to a complete matrix of systems.
Even with these caveats, the public launch represents a clear milestone: a Nintendo 64 game that never received an official PC version now features a playable native port from start to finish, with ready-to-use builds for three systems and an open foundation for improvements. Since the project is only a few days old, new fixes may still arrive quickly.
Sources: official Conker Recompiled repository; official V0.1.2 release; official V0.1.1 release.
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